Sony have recently announced that they intend to drop the price of the PlayStation VR permanently to try and entice new adopters.
Sony Interactive Entertainment (SIE) today announced that PlayStation®VR (PS VR*1) PlayStation®Camera Bundle will be available at an attractive new price point of 34,980 yen, $299 USD and €299/£259.99 (manufacturer’s suggested retail price (MSRP)) from the currently available price of 44,980 yen, $399 USD and €399/£349.99 respectively starting March 29, 2018*2.
Since its launch in October 2016, approximately 300*3*4 PS VR software titles and experiences from third-party developers and publishers as well as from SIE Worldwide Studios (SIE WWS) have released globally. PS VR will continue to expand with highly anticipated launches on their way including Blood & Truth, WipEout Omega Collection and Firewall Zero Hour (SIE WWS), The Persistence(Firesprite Ltd), Star Child (Playful Corp), Eden Tomorrow (Soul Pix), Rick and Morty: Virtual Rick-ality (Adult Swim Games) and Smash Hit Plunder (Triangular Pixels) in addition to VR experiences such as Virry Safari: Wild Encounters (Fountain Digital) and CoolpaintrVR (Sngular). With the attractive new price point, SIE will further expand the PS VR platform along with the great line-up of exciting VR games and revolutionary experiences, delivering PlayStation® as the best place to play to users worldwide.
*1 Sold as “PlayStation®VR PlayStation®Camera Bundle” in Japan, “PlayStation®VR Doom® VFR Bundle” (includes DOOM® VFR) in North America and “PlayStation®VR Starter Pack” (includes PlayStation®VR WORLDS(download code)) in European Regions.
*2 New price will be conducted after March 29, 2018 in some countries and regions.
*3 As of March 27, 2018
*4 Title line-up differs by regions.
So what do you think? Are you happy that the PlayStation VR is getting a price drop? Is there any VR compatible titles that you want to play? Be sure to let us know in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews.
Article by Matthew McNamee