Developed by Capcom
Published by Capcom
* Who’s The Master of Unlocking Now? *
Resident Evil Revelations 2 follows the story of 4 Protagonists; Claire Redfield, Barry Burton, Moira Burton and a little girl named Natalya. The story takes place after the events of Revelations but before Resident Evil 6, Claire and Moira are both working for a bio hazard defense agency named TerraSave, while attending a party of some sort, Claire and Moira are both kidnapped by masked assailants and placed on an island with strange bracelets attached to their wrists, a strange woman named The Overseer informs them that the bracelets react to Fear however what this means exactly is left for them to discover, soon they discover that the island is inhabited by strange creatures and that must fight for their survival and escape from the island.
I would like to go into more details, mainly about Barry’s part in all of this, however I feel that could be spoiling some things, but rest assured Barry’s sections are just as good as Claire’s in terms of story.
So really Resident Evil Revelations 2 does have a pretty decent story, it has some pretty good twists and brings up some things that have been building up since Resident Evil 5 Lost In Nightmares. I like the idea that Fear is a factor in the mutation of the wearers of the bracelets, plus as a personal note, it’s nice to have Barry in a Resident Evil game finally (Last game was Resident Evil Gaiden unless you count the Mercenaries Reunion DLC of Resident Evil 5), Personally though I don’t really care for Moira or Natalya as characters, Resident Evil keeps adding in new characters to the series that I just don’t care about (Sheva, Piers and Helena Etc.), personally I would’ve preferred if it were just Barry and Claire together.
The Gameplay of Resident Evil Revelations 2 seems to be more focused on Survival, providing less ammo and supplies than more recent games in the series, as well as giving you a limited inventory, the basic game is a 3rd person shooter, with some elements of stealth in certain parts. Puzzles were a huge part of Resident Evils past and since this game has tried to reconnect with that past, there are a few puzzles here and there, not really as much as before, and some of them are very easy to solve, but we can at least say they’re trying. As mentioned above, the two main characters are Claire and Barry, both don’t really play very differently apart from some different weapons, the same can be said for their sidekicks Moira and Natalya, they’re both unarmed and can’t do much in a fight, but can both point out hidden items as well as open certain chests which can give Barry/Claire certain upgrades for Weapons or Inventory space, Natalya does have the ability to see through walls, which does help Barry through the different Stealth sections in the game.
Really there isn’t anything more I can think to say, overall I feel the gameplay takes a well needed step forward in the right direction, this is the way the series needs to go in order to return to its roots but keep that same style that the more recent games have adopted.
I have to be honest, I can barely remember any music in this game, which can kind of be considered a good thing as this game tries to focus on the atmosphere; of course there are parts where music plays but I just can’t remember any pieces being at all memorable, there is one song that I am delighted is in this game and that is the Mercenaries theme from Resident Evil 6 which plays during the Raid Mode. Voice Acting wise everyone does their part well, there isn’t any stand out performances for me and no one that falls flat, only thing I can personally comment on is Claire’s voice actress being different from Resident Evil 2 which did disappoint me a little bit, but this is mainly due to Nostalgia and won’t affect my score of the game.
The graphics in the game are pretty decent, however I actually feel that both Resident Evil 5 and 6 certainly look better than this game, although this is just my opinion, actually I don’t know why but it seems as if this game was a lower budget title than Resident Evil 6, if this is the case then I think they have done a pretty good job in general, Character models for me are pretty good overall, environments are okay as well, monster design however I feel was a little lazy, especially with the games normal enemies.
Resident Evil Revelations 2 was overall a decently lengthy game for being episodic, with Episode 3 being the longest, the Final Episode is pretty short however, overall the game should take you around 6-8 hours to complete. Revelations also has a Raid mode, which is like small missions where you can play as different characters unlocking weapons and defeating enemies, similar to Mercenaries mode, except that you’re getting from point A to point B instead of just constantly killing enemies in one area. Of course there are always trophies/achievements to obtain for people who are into that sort of thing. Another 2 bonus episodes have been added, for people who would like to get more out of this game.
Revelations 2 was in my opinion a positive step for the series, returning more to its Horror roots, while still keeping the same gameplay style as the more recent Resident Evil titles, I feel this is the style that more Resident Evil games should follow in the future.
Score = 8/10
- Great Atmosphere
- Fun Gameplay
- Story Is Well Told
- Good Visuals
- Barry Is Back!
- No More New Characters Please
- No Real Puzzles
Resident Evil Revelations 2 is available now for PS4, PS3, PC, Xbox 360, Xbox One & to be released on PS Vita sometime in the future. Thanks go out to Capcom for supplying the Game & Assets used in this review. Be sure to let us know your thoughts on this review in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and be sure to follow us on Facebook,Twitter and YouTube.