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Transformers: Rise of the Dark Spark Review

Transformers: Rise of the Dark Spark

Developed by Edge of Reality

Published by Activision

*We Must Retrieve the Dark Spark*

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The Story:

Rise of the Dark Spark starts after the events of Dark of the Moon with Optimus Prime, Bumblebee & Drift witnessing a purple meteor hurtling to the earth. After investigating they find an ancient Cybertronian relic known as the Dark Spark which gives the user the ability to bend the universe and its inhabitants to their will. After defeating the Mercenaries guarding it, the Autobots encounter and fail to stop the Bounty Hunter; Lockdown from stealing the Dark Spark. The perspective then changes to Cybertron which continues the continuity of the Cybertron Series of games. On Cybertron, Megatron sends Soundwave, Starscream & Shockwave to find the Vault that contains the Dark Spark to wipe out all of the Autobots for good however in a last chance attempt, Optimus rallies the Autobots including Jazz, Cliffjumper & Ironhide to name a few in a final stand against the decepticons for their home.

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The Gameplay:

Transformers: Rise of the Dark Spark is a third person shooter/Action Adventure title set in the Transformers Universes of both the Cybertron series created by High Moon Studios and the Movie series created by Micheal Bay. The game allows you to control either an Autobot or a Decepticon depending on the campaign mission in the game however each Transformer has their own distinct features such as the vehicles they can transform into such as Optimus who can transform into a Truck and Grimlock who can transform into a Dinosaur however each character also has unique skills such as the ability to grapple or the ability to summon a decepticon drone to assist you in battle. Each character has 2 primary weapons in the game however these weapons can be switched out at certain points in the game such as when you encounter a weapon laying around on the floor or when you come across equipment stations where you can choose from the variety of weapons you unlock as the game progresses aswell as upgrading them. You can also equip boosts to your character in the form of hacks which give your characters exp. boosts however make the game slightly harder such as only giving you a shield for every enemy you kill or making the enemies generally tougher; Another Boost comes in the form of different skills which you unlock as you level up in the game that allow you to gain more exp by performing multiple combos to get a kill multiplier aswell as other different skills such as summoning attack and medic drones. The game also has a decent leveling up system which spans across both single player and multiplayer modes which not only makes your character more powerful but also unlocks special boxes which unlock multiple goodies for your disposal such as multiplayer characters, weapons, hacks, skills and credits to name a few. The Multiplayer is also quite fun and while it can be done solo its highly recommended to play with others. Rise of the Dark Spark only has one multiplayer mode called Escalataion which plays like a typical wave survival mode where you have to survive against swarms of cpu enemies from the opposing side of whichever faction you chose. All in all, The gameplay for Rise of the Dark Spark is on par with the other Cybertron titles.

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The Sound:

The Sounds of Rise of the Dark Spark are ok however they do sometimes sound like generic pieces of music used in other futuristic action/sci-fi video games out there. The voice acting of Rise of the Dark Spark is brilliant with the ever so talented Peter Cullen reprising his long running roll as Leader of the Autobots; Optimus Prime aswell as many other talented voice actors including Troy Baker (Jazz/Jetfire/Kickback), Nolan North (Bruticus/Cliffjumper), Travis Willingham (Onslaught/Sideswipe) and Fred Tatasciore who reprises his role as Megatron. All in all, The Music is Ok but the Voice Acting is fantastic.

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The Graphics:

The graphics in Rise of the Dark Spark are decent with the sharp imagery really sticking out on the locations and transformers themselves however (Bear in mind I was playing on PS4) at times the visuals looked as though they had been downgraded to a PS3 version of the game which was disappointing.

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Lasting Appeal:

Transformers: Rise of the Dark Spark is a game worth replaying quite a bit of the time as the more you level up through playing the game; The more goodies you unlock such as different characters, weapons and more. In addition to this the game has multiple objectives you can complete and have to in order to get full trophy percentage/gamerscore and some of these can be difficult; Especially a mission in which you must rescue Cliffjumper without the use of any turrets. This adds a challenging element to the game and makes the game worth replaying.

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Final Thoughts:

All in all, Transformers: Rise of the Dark Spark is a fantastic entry in the Transformers game series and is a worthy successor to both the Movie games and the Cybertron games. The game has loads of memorable and less memorable transformers characters to choose from and the difficulty of trying to accomplish all the tasks for trophies/achievements gives the game a lot more difficulty making this a generally good game.

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My Score = 8/10

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The Good:

  • Great Story
  • Fantastic Voice Acting
  • Great Gameplay
  • Enjoyable Multiplayer
  • Nearly every customizable feature
  • Plenty of Replayability

The Bad:

  • Sometimes feels like Generic Third Person Shooter
  • Graphics sometimes feel downgraded
  • Music is not too memorable

Transformers: Rise of the Dark Spark is available now from all good retailers. Thanks go to Activision for supplying the game and assets used in this review. Be sure to let me know what you thought of the review in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube.

Review by Matt McNamee

 

UGNN EF WALK

Enemy Front Walkthrough by Tenacious Tea Gaming

Hello everyone and welcome to the video walkthrough for World War II First Person Shooter; Enemy Front in which you assume the role of Robert Hawkins; An American War Correspondent who gets caught up in various resistance groups across Europe during World War II. This video was uploaded by our friend and UGNN editor; Tenacious Tea Gaming who kindly lets us use his walkthroughs so we may help him get realized more by gamers who wish to see walkthroughs for all the big hits. Anyway getting back to the title at hand, This 18 Part walkthrough shows you the full main story campaign of Enemy Front including all cutscenes. Anyway I hope you enjoy this walkthrough and any feedback regarding this walkthrough would be most appreciated by both me and Tenacious Tea. I will include a link to our facebook page & Tenacious Tea Gaming’s YouTube channel at the bottom of this post so you can be up to date on the most recent news, reviews and walkthroughs.

Thanks for watching everyone and please feel free to leave your feedback.

Tenacious Tea Gaming’s YouTube Channel

UGNN Facebook Page

Walkthrough by Tenacious Tea Gaming & Article by Matt McNamee

UGNN CRASH

Crash Bandicoot & Spyro The Dragon Revivals hinted by SCE CEO

For fans of old PlayStation Franchises; Specifically Crash Bandicoot & Spyro The Dragon. There may be some good news in the future for you if Andrew House’s hints are anything to go bye.

Sony Computer Entertainment CEO’ Andrew House was recently in an interview with British Newspaper “The Daily Telegraph” and when asked about the return of classic characters such as Crash & Spyro considering Nintendo’s re-use of their characters time and time again; House had this to say “This is very dangerous ground. In concept, it is something we’ve been thinking about and discussing, and this is a shift for us. We’ve started to say that maybe there isn’t anything wrong with going back and looking at characters that people still talk about, that were a big part of either their childhood or their youth. I definitely wouldn’t close the door on that,’’.

Its been a while since Sony revisited their old PS1 Franchises with the latest entry in one of those franchises being Twisted Metal for PlayStation 3 back in 2012 much to the annoyance of fans for certain PS1 franchises but hopefully this is a good sign that Sony is bringing back 2 of its heavy hitters from the PS1.

While it’s unlikely, Lets keep our fingers crossed that something gets mentioned at either Gamescom in August or Tokyo Game Show in September.

So What do you think? Should Sony buy Crash & Spyro back? What other series’ would you like Sony to bring back? Have you played any of the Crash or Spyro games? Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube.

Article by Matt McNamee

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Frozen PlayStation 4 getting released in Japan

Gaming fans of Disney’s Frozen will be able to purchase a brand new product to show their fandom. That is if they live in Japan.

The Sony Japan online store is currently offering A limited edition Frozen PlayStation 4 console which stars Anna & Elsa from the hit film; Engraved in Gold on the cover of the consoles Hard Drive Bay. The console is being sold for 42,980 Yen (Which translates to $424.23 & £248.28) while the film Frozen which is known as Anna & The Snow Queen in Japan is sold seperately for 4000 Yen.

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Frozen was released in cinemas late last year to critical acclaim and has received numerous awards since its release. The film is based on the Hans Christian Anderson story of The Snow Queen.

The Frozen PlayStation 4 is available now.

So what do you think? Do you like the Frozen PS4? Have you seen Frozen yet? Do you own a PS4 already?  Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube.

Article by Matt McNamee

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Ultra Street Fighter IV Review

Ultra Street Fighter IV

Developed by Dimps & Capcom

Published by Capcom

*The Answer Lies…In the Heart of Battle*

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The Story:

*Please Note: The story for Ultra Street Fighter IV is made up of the story from both Street Fighter IV & Super Street Fighter IV & Contains Spoilers for Street Fighter II*

The story for Ultra Street Fighter IV takes place nine months after the events of Street Fighter II. After Seth escapes, The S.I.N. corporation began another fighting tournament in order to draw out the most powerful fighters on Earth to complete the BLECE project. Each character has their own reasons for entering this tournament, but S.I.N.’s real desire is to lure Ryu to them in order to analyze the Satsui no Hado, believed to be the last piece of data needed to complete BLECE.

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The Gameplay:

Ultra Street Fighter IV is a 2.5D Fighting game which continues the same style of gameplay from previous Street Fighter titles. The basic gist of the game is you have to defeat your opponent by depleting their health bar located at the top of the screen. Each fighter has their own special attacks such as Ryu’s Hadouken or Guile’s Sonic Boom aswell as multiple combos which heavily rely on skill to perform such as Super, Hyper and Ultra combos which can be built up by landing multiple hits and even gaining a multiplier. The game also features challenge modes familiar with previous Street Fighter games with the now iconic; Destroy the car in which you must use your fighting moves to destroy a huge car aswell as the other mini game which requires you to destroy multiple barrels as they fall from a conveyor belt. In addition to this, There is also a challenge/training mode which helps teach new players to the series how to perform the multitude of combos at hand. The online multiplayer is also incredibly fun and runs smoothly without any performance issues and allows players to truly test their fighting skills against other players across the world as you fight to rank up through the tables of worldwide fighters. If that’s not enough you can even review your gameplay through a recorded battle viewer.

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The Sound:

Ultra Street Fighter IV has a great soundtrack for a fighting game and while its still not exactly up to scratch with the soundtracks for games like Marvel vs. Capcom 3 or Tekken; It’s still highly enjoyable. The sound effects are also highly noticeable from the punches and kicks to the impact of the special moves. The voice acting is also pretty decent with a great voice cast including Laura Bailey, Travis Willingham, Reuben Langdon & Kyle Hebert to name a few of the many talented voice actors in the game.

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The Graphics:

Ultra Street Fighter IV uses cel-shaded graphics which looks fantastic and really suits the style of gameplay by giving the Street Fighter series its own unique art style compared to fighting game rivals such as Tekken or Mortal Kombat. The cutscenes for the story mode are great aswell changing traditional 3D cutscenes with Anime cutscenes which look fantastic and really adds to the uniqueness of this fighting title.

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Lasting Appeal:

Ultra Street Fighter IV has a huge replayability factor thanks to numerous unlockables such as colors,costumes,customizable profile parts and trophies. In addition to this aswell, Ultra Street Fighter IV is incredibly fun in terms of gameplay and will keep you playing to not only rank up your profile online but also to just have fun and friendly matches online and in local co-op gameplay.

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Final Thoughts:

All in all, Ultra Street Fighter IV is an incredibly fun and fluent fighting game and with plenty of replayability to boot, This game is definitely worth your money to get plus the new characters are great to play as.

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My Score = 9/10

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The Good:

  • Decent Story
  • Great and Familiar gameplay
  • Decent Soundtrack
  • Great Cel-Shaded Graphics
  • Fantastic Anime Cutscenes

The Bad:

  • Fights get slightly repetitive

Ultra Street Fighter IV is available now from all digital retailers and will be available in physical copies soon. Thanks go out to Capcom for supplying the game and assets used in this review. Be sure to let me know what you thought of the review in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube.

Review by Matt McNamee

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Tekken 7 Officially Announced; Runs on Unreal Engine 4

Today was a great day for Tekken fans as the first new gen entry was confirmed at EVO 2014.

At Fighting Tournament; EVO 2014 today; Bandai Namco revealed they are working on the next entry in the long running Tekken series with Tekken 7 by revealing a teaser trailer and that the game will run on Unreal Engine 4. On discussing the choice to work with the Unreal Engine 4; Game Director Katsuhiro Harada said “With Unreal Engine 4, we could rapidly achieve visual quality expected on next-gen platform and go beyond it,” He added “Not only is Unreal Engine 4 powerful and easy to use, but it allows us to immediately bring Tekken 7 to any platform we desire.” In addition to this; Harada also revealed how not developing a brand new engine has allowed the team to focus their efforts on making Tekken 7 the best possible game.

In the trailer shown; We see a woman kneeling saying how its time and that she must stop series regulars; Kazuya & Heihachi Mishima. We then see a Volcano with what appears to be Kazuya with the Devil Gene getting ready to kill Heihachi (Who appears old instead of his younger appearance in Tag Tournament 2 & PlayStation All-Stars). The trailer does look truly great and it should be good to see how Tekken 7 runs on the new gen consoles.

No other details have been revealed so far but Tekken 7 is expected to appear on PS4 & Xbox One sometime in the future.

So what do you think? Are you happy to see Tekken come to New Gen? Do you think Kazuya will be the main protagonist again? Are you a fan of the Tekken Series? Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube. In the meantime, Check out the Japanese trailer for Tekken 7 below.

Article by Matt McNamee

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Rebellion are up for making another Aliens vs. Predator Game

Sniper Developer Rebellion are interested in returning to the Aliens vs. Predator franchise that got them well known.

Recently, Kevin Floyer-Lea; Head of programming at Rebellion spoke to DSO Gaming in an interview and mentioned the possibility of another entry in the Aliens vs. Predator franchise; “Here at Rebellion we’ve got a particularly strong attachment to the AvP universe, so it could happen,” “We had a lot of fun playing with people’s minds on the original game by randomising spawn positions so what was a health pack turned out to be an Alien on your next play through,” he added. “So personally I’d love to see an AvP game with fully procedurally generated levels, where you literally never know what’s around the next corner.”

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Rebellion’s most recent entry in the series was Aliens vs. Predator from 2010 which garnered mixed reviews from critics and in my personal opinion features one of the best levels in a first person survival horror which involved a certain club. Rebellion certainly have a right to consider fully procedurally generated levels thanks to Creative Assembly’s Highly Anticipated title; Alien: Isolation which sees the Alien having a mind of its own leading to a true survival horror experience.

So what do you think? Should Rebellion make another Aliens vs. Predator Game? Have you played their latest game; Sniper Elite III? Are you looking forward to Alien: Isolation? Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube. In the meantime, Check out the trailer for Alien: Isolation below.

Article by Matt McNamee

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Bethesda “The New DOOM Needs To Prove The Series Is Still Fun”

The new Doom game that’s currently in development at id Software needs to reinvent itself and prove that the franchise is still fun, according to publisher Bethesda, which hopes to repeat the success it had with Wolfenstein: The New Order a few months ago.

The Doom series ushered in the reign of the first-person shooter genre, but it’s been sorely missing from the picture for quite some time, after internal turmoil at developer id Software with the last major release in the series coming in the form of Doom 3 which was back around 2004.

However, publisher Bethesda still has high hopes for the series and believes that the next Doom game that’s going to be presented for the first time at the QuakeCon event later this month will once again put the franchise back on the podium.

Bethesda’s Pete Hines believes that Doom is in the same spot Wolfenstein was in before the release of The New Order, which successfully rebooted the whole experience.

“The last couple of games were either ‘ok’ or ‘not great’. It wasn’t a franchise where people were desperate for the next one. Wolfenstein isn’t Uncharted. We knew this would take some explaining. But developer Machine Games has now untarnished the IP,” Hines told MCV, via CVG.

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“We view that similarly to Wolfenstein, because it’s been so long since the last Doom game. We are going in as if we need to prove ourselves all over again. We have no free passes. Nobody will assume this is going to be awesome.”

Hines emphasizes that id and Bethesda need to prove that the new Doom game can deliver a fun experience and not go in believing that fans will of course pay for the game and promote it to their friends just because of the Doom name.

“We are going to have to prove that this is something that’s going to be fun and different that you need to pay attention to. That has to be our default position, we can’t be: ‘It’s Doom, of course you’re going to play it’. But that just makes us work harder.”

Doom’s development has been shaken, according to quite a few reports, by issues with the management of id Software, but it seems that in recent months things have been going pretty smoothly.

Access into a Doom beta stage was promised to all those who pre-ordered Wolfenstein: The New Order, but it’s still unclear just when the test phase will actually debut. Expect to hear something about it at QuakeCon later this month.

But if Doom is anything like Wolfenstein: The New Order we can all rest easily I’d say.

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Doom will be released on PS4, Xbox One and PC somewhere in the future.

So what do you think? Have you played the Doom series before? Did you enjoy Wolfenstein? Will Doom be given a release date at QuakeCon? Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube. In the meantime, Check out the trailer for DOOM below.

Article By Jonnie Dixon

 

 

 

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Borderlands: The Pre-Sequel Could Come To PS4 & Xbox One If The Fans Want It

Borderlands: The Pre-Sequel, the upcoming game from Gearbox Software and 2K Australia, might appear on the PS4 and Xbox One if fans want it, but right now it’s only scheduled to launch on PC, PS3, and Xbox One.

Borderlands 1 and 2 delivered some really impressive first-person shooter experiences that not only brought fun gameplay but also in-depth RPG mechanics and a loot system that puts some games to shame.

2K Australia is currently working on Borderlands: The Pre-Sequel alongside franchise founder Gearbox Software, and the title is scheduledto debut this fall for PC, PS3, and Xbox 360 platforms.

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Despite denying that PS4 and Xbox One versions are in development, Borderlands franchise Director Matt Armstrong has revealed to GameReactorTV that they could happen provided that there is demand from fans.

“I guess we’re full on developing that PS3, 360, and PC kind of game,” said Lawrence. “And we really believe in that too, I mean all the players of Borderlands 2 are all playing on those consoles. That’s the choice they’ve got.”

“So we want to reward those guys and give them the Borderlands: The Pre-Sequel experience on that console. I mean if fans say we’d really want this on a next-gen console, well, we’ll think about that. But right now we’re concentrating on the consoles we have.”

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As such, if you really want The Pre-Sequel to appear on PS4 or Xbox One, make your voice heard and hope that Gearbox is listening.

Borderlands: The Pre-Sequel! is expected to be out October 2014 for the PS3, Xbox 360 and PC.

So what do you think? Would you like to see The Pre-Sequel on Next-Gen? Have you played Borderlands before? Who is your favorite Borderlands character? Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube. In the meantime, Check out the trailer for Borderlands: The Pre-Sequel below.

Article By Jonnie Dixon

 

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The Order: 1886 Filmic Adjective only affects Visuals; Not Gameplay

The Order: 1886 developer Ready at Dawn has revealed that it’s using the filmic adjective to describe the visual style of the upcoming third-person shooter, not its gameplay.

The Order: 1886 was unveiled to the world last year and impressed through its pretty original premise and the attractive visual style. Since then, Ready at Dawn has presented some more gameplay videos and screenshots that showed off even more footage with the game looking very impressive.

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The studio has also used the filmic description when talking about the game, but now Ready at Dawn co-founder Andrea Pessino has emphasized that it only applies to the visual style, and not to the gameplay. Pessino doesn’t want fans to think that The Order will be a game that only looks pretty and doesn’t allow that much interaction in terms of gameplay.

He has also promised on Twitter that more surprises will be revealed in the following months, as the studio gets closer to the early 2015 release period for The Order: 1886.

Unfortunately, he didn’t say anything else, so don’t expect to hear something anytime soon.

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The next big gaming event, Gamescom 2014, takes place in August and it’s unknown whether Sony will show off The Order: 1886 at the large event in Cologne, Germany, although it will be a surprise if they didn’t.

The Order: 1886 is set to release exclusively for PS4 on February 20, 2015.

So what do you think? Will you be getting The Order: 1886? Will it tempt you to get a PS4? Do you think they’ll show it again at Gamescom 2014? Be sure to let me know what you think in the comments section below and be sure to stay tuned to UGNN for all your gaming news and reviews and remember to follow us on WordPress, Facebook, Twitter, Tumblr, LinkedIn, Reddit & YouTube. In the meantime, Check out some gameplay from The Order 1886 below.

Article By Jonnie Dixon